UNREEL
UNREEL
An open-source, self-hosted AI streaming service that writes scenes and renders MiniMax H3 Max Turbo video through fal as a channel plays.
An open-source playable-film prototype where branches are prepared ahead of a choice and the selected scene can appear nearly immediately.
View repository ↗LAST FRAME / Interdimensional Game
It turns real-time video generation into a game loop of choices, pre-rendered branches, playback, and consequences.
This project treats generated video as a branching game loop, where preparation and playback timing make interactive consequences feel immediate.
This is source code, not a hosted channel. You need to inspect, configure, and deploy it with your own keys and runtime before anything can broadcast.
Inspect the repository and run it locally with the required fal configuration. The experience depends on the project’s current setup and is not a hosted channel.
Best for: Developers exploring playable films, branching stories, and interactive AI video.
Access note: Open source; local setup and API configuration required.
Open-source GitHub project from the supplied source list. It requires a local run and fal configuration.
UNREEL
An open-source, self-hosted AI streaming service that writes scenes and renders MiniMax H3 Max Turbo video through fal as a channel plays.
infinite-livestream
An end-to-end reference implementation where Twitch or YouTube prompts become expanded scenes, generated clips, and a continuous RTMP broadcast.
SlopTV
An open-source loop that turns YouTube chat comments into video prompts, renders short clips with a local GPU workflow, and sends them back via RTMP.