LiveTalking
LiveTalking
A digital-human conversation engine supporting several lip-sync backends, interruption handling and WebRTC, RTMP or virtual-camera output.
A lip-sync model that updates a prepared face video from incoming audio clips, with a documented real-time inference workflow.
View repository ↗MuseTalk
Supplies the speaking-face component of an AI host rather than the conversation or broadcast system.
This is source code, not a hosted channel. You need to inspect, configure, and deploy it with your own keys and runtime before anything can broadcast.
Lip-sync model · prepared avatar · GPU
Best for: Audio-driven real-time lip sync
Access note: Read the repository setup and license before running. Hardware, model downloads and API access vary by project.
2026-09-05: Official README and avatar-preparation notes reviewed. Real-time speed is hardware-dependent; demo performance on small GPUs can be much slower.
LiveTalking
A digital-human conversation engine supporting several lip-sync backends, interruption handling and WebRTC, RTMP or virtual-camera output.
Ditto TalkingHead
A talking-head synthesis project with online and offline streaming pipelines and released inference models.
DH_live
A lightweight digital-human project with browser inference examples and a real-time conversation server connecting speech recognition, an LLM and speech synthesis.