SoulX-FlashHead
SoulX-FlashHead
A streaming talking-head research system with released Lite and Pro model variants and a Gradio streaming mode.
A human-animation research system for streaming interactions, with memory compression and controls for action or emotion.
View repository ↗SoulX-LiveAct
Studies keeping a generated presenter expressive and coherent over extended sessions.
The clearest product signal is “Keep a host moving over a long session”. That interaction model—not a generic AI feature list—is the reason to compare it with the rest of this directory.
This is source code, not a hosted channel. You need to inspect, configure, and deploy it with your own keys and runtime before anything can broadcast.
Open the official destination and look for the current human animation · action/emotion control · gpu research workflow. Controls, access and live activity can change after this editorial check.
Best for: Long-running controllable human animation
Access note: Read the repository setup and license before running. Hardware, model downloads and API access vary by project.
2026-09-05: Official README reviewed. Real-time reference configuration uses multiple datacenter GPUs; consumer-GPU support does not imply real-time speed.
SoulX-FlashHead
A streaming talking-head research system with released Lite and Pro model variants and a Gradio streaming mode.
LiveTalking
A digital-human conversation engine supporting several lip-sync backends, interruption handling and WebRTC, RTMP or virtual-camera output.
MuseTalk
A lip-sync model that updates a prepared face video from incoming audio clips, with a documented real-time inference workflow.