Matrix-Game
Matrix-Game
A family of interactive world models, with the 3.0 release focused on streaming generation and longer-horizon memory.
The released smaller Oasis model and inference code generate gameplay frames conditioned on actions and an initial frame.
View repository ↗Oasis 500M
Shows how player input can condition generated worlds; this release is a model reference, not a hosted live game.
The clearest product signal is “Actions shape the generated world”. That interaction model—not a generic AI feature list—is the reason to compare it with the rest of this directory.
This is source code, not a hosted channel. You need to inspect, configure, and deploy it with your own keys and runtime before anything can broadcast.
Open the official destination and look for the current world model · action-conditioned frames · local inference workflow. Controls, access and live activity can change after this editorial check.
Best for: Action-conditioned world-model reference
Access note: Read the repository setup and license before running. Hardware, model downloads and API access vary by project.
2026-09-05: Official Etched repository reviewed. The 500M release is downscaled; its documented inference script saves video, not a turnkey live game.
Matrix-Game
A family of interactive world models, with the 3.0 release focused on streaming generation and longer-horizon memory.
LongLive
A long-video research project whose 1.0 implementation supports sequential prompts and interactive generation, with a newer 2.0 infrastructure in the main repository.
LAST FRAME / Interdimensional Game
An open-source playable-film prototype where branches are prepared ahead of a choice and the selected scene can appear nearly immediately.